Welcome back to Industry week, this is day two and we were
greeted by the early arrival of Santeri Koivisto, the Minecraft Superstar.
I would like to start off by saying Santeri held a very
enjoyable session, and the whole group enjoyed working with Minecraft EDU. A
student sat near me acquired admin rights, we messed with a few people and
spawned a lot of creepers.
Santeri is educated to a high level, he obtained his M.ED in
2012, and also has the qualification to teach in Finnish schools, at
comprehensive level, having gained these qualifications, he saw that during the
classic version of Minecraft, that he could do something special with the game.
During Minecrafts classic days, Santeri spoke early to the leader of Mojang,
and gained an almost partnership like relationship with Mojang, and here it
began.
Along with having these qualifications, he was an avid gamer
and a fan of the Fallout series among others, he obviously thought he could
make something out of Minecraft to help gamers and learners alike.
The head of Mojang gave permission for the game to be
packaged by Santeri and his team for teachers and schools, although this never
really happened, it was still amazing that he got that far, he had very few
customers at this time, but still carried on.
Since 2011, Santeri has been the CEO of massively successful
Teacher Gaming LLC, and is now listed as one of the best EDU designers out
there, along with this, he also spoke of the space in the market for a ‘GOOD’
educational game, as most of the games in the market are saturated rubbish!
I spoke to a few of my peers during this session, and they
were amazed, their mind had been open by the power of pixelated blocks, and how
powerful Minecraft can be to education. Although Minecraft was strictly limited
in the training level that we were greeted with when we opened up MinecraftEDU
for the first time.
Along with letting us try this product, Santeri gave us some
much sought after advice for start-ups and when the good time is to start, the
answer is, whenever you really have the money or surplus time to do such a
thing. Have a valid idea on what you want to do, and continue. An important
quote that he gave was “You don’t need a company to have an Idea” this was
great and he suggested that a group of friends or future colleges should build
an alpha version of the game idea before taking it out to perspective
studios/publishers, Santeri was also very clear on stating that everything done
should be contracted, just to cover your own back and so that the game doesn’t
crumble if something goes horribly wrong and a team member leaves. If you are
sound legally, publishers and other people along that line will more than
likely throw money into the project because it has less chance of failing.
When we were given the option of PVP’ing in MinecraftEDU,
our session got very vocal, this is where I and a few friends started messing
around with a few players, but we also played, and for my first encounter with
Minecraft, I really enjoyed it!
Santeri also graced us with a mini pitch, which really
covered MinecraftEDU as a product, it was very nice to hear this and the
audience reacted well and asked some really positive questions and even
proposed some ideas to Santeri, which we could see in the future!
I think both me and the rest of the students in the session
would like to thank Santeri for this talk as it was really informative to our
future needs.
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