Monday, 5 March 2012

Success is a list of failures- Neil Roberts, freelance artist


Industry week has arrived after many weeks of anticipation and what a great way to start it off! Neil Roberts, Video Games Artist.

In the beginning he showcased amazing previous work in relation to his various projects that he worked on were displayed around the room emphasising all 14 years of experience that this guy has to offer, all of this work was in great detail and displayed vast professionalism, after 12 years being a video games artist, after 2 redundancies and 1 liquidation he decided to embark on a freelance career. This happens often according to Neil!

Although he started drawing at a young age the great amount of detail shown in recent images, displayed both before and mid-way through the lecture, he displayed a comparison shot which displayed the amount of change his work had taken since the introduction of technology. This meaning that he had developed skills in both 3D Modelling software and Adobe Photoshop. Most companies would want skills in 3DS Max and Photoshop as these software’s are vital to the creation of good games; Neil also believed that Photoshop was the standard for all aspiring artists.
Neil is a man who lives and breathes art, he made it quite clear that drawing Manga wouldn’t get you and kudos and an entrance into the industry; in fact, drawing a bowl containing eggs will get you into the industry, as this is commonly used in interviews. He used the phrase “Manga Management” I agree with him, Manga is repetitive, and only appeals to one audience!

He also goes on to mention that he was madly influenced by anything Sci-Fi. He even tried his hand in programming! Was this another Sci-Fi route? On the Commodore 64 (back in the day) he revealed that he didn’t really do to well following a programming guide to programme a game on this platform and that’s why he opted to just draw.

Nearer the end of his lecture he advised stay Pro-active, stay persistent and to just do it Because the industry is moving all the time, he also advised the group to start low and accept any opportunities. Even if it means being in the USA.

Art is very demanding and am very surprised that he could join us for industry week although his daily commute to work is 30 seconds , From upstairs to his computer located downstairs , I’m sure his journey to confetti was slightly longer than normal !

Success is a list of failures – Neil Roberts

Thanks for reading this blog, there will be more exiting blogs as the week goes on.

Nick Mason- Level 3 student in Interactive Gaming

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